1. Glue - The best glue for plastic on plastic adhesion is an acetone-based glue made for models. I use primarily 'Tamiya Extra Thin Cement'. You will also want to have some super glue close by. Gel and liquid types of super glue are good for different purposes.
2. Xacto Knife - This is going to help clean up your parts from excess plastic and also for cutting and scrapping.
It's a dead ringer for solid wood, faster (and, as a DIY project, cheaper) to install, and less prone to moisture damage. There are colors, textures, and strip widths to please every taste.
3. Sprue Cutters/Side Cutters (or nail clippers) - Sprue cutters are worth every penny. I use Xuron sprue cutters and they are made for cutting plastic model sprues. They use a shearing action and will stay useful for many years without replacement. You can also use nail clippers if you are just starting out, but they do not work as well.
4. Putty - I recommend that you get a putty to use as filler. You will have gaps and seams in your models and you will want to fill them for a better look. I use Tamiya fine white putty and also an epoxy called Milliput.
5. Paint - Use paint specifically for model making. Paint includes a good primer for model making.
6. Masking tape - You will need masking tape. You can elect to use regular blue painters tape but I recommend Tamiya masking tape as it comes in smaller widths.
7. Sand paper - You will need all kinds of sand paper grit, form 150 all the way to 10,000 depending on the type of model. For this tank I am using 150 grit and 1,000 grit.
8. Oil paint - For weathering
9. Paint brush, airbrush, or spray can
10. Rag - one you don't mind being covered in oil paint
DLC requirements
DLC name |
---|
Automatron |
Wasteland Workshop |
Far Harbor |
Contraptions Workshop |
Vault-Tec Workshop |
Nuka World |
Author's instructions
Under no circumstances do I give anyone permission to re-upload this mod or any of its files anywhere without my explicit permission. If you see this mod anywhere other than here or my Bethesda.Net account (Alex4949) it has been stolen, please report it.
File credits
See Main Mod Page for list of credits.
Donation Points system
This mod is not opted-in to receive Donation Points
Translations- Russian
Translations available on the Nexus
Language | Name |
---|---|
Russian | Atlas Summit-Enclave Player Home and Quest Russian Translation |
Version 2.01
- -You can repair the unique Power Armors (I.E. General's X-01, Anchorage and WestCoast BOS T-51)
Version 2.0
- -Most of the mod has been remade, from scripts , to architecture, to textures etc...
Too many changes to actually list so if your familiar with the previous versions of the mod then welcome back and I hope you enjoy the Redux version. If your new to the page then Welcome and happy you are downloading my mod, please endorse and leave me a comment if you enjoy it! Mod intergration with America Rising is still planned and will be in the works soon enough. For now go blast some Chinese soldiers and Westcoast Brotherhood baddies in the new training simulations (memory lounger). Be sure to complete each simulation to unlock each of the four new vaults which house unique rewards for you to use in your adventures around the Commonwealth.
- -Most of the mod has been remade, from scripts , to architecture, to textures etc...
Version 1.58
- -The Presidential Wing has made a return and better than ever.
- -Now Seven new Skillbooks/magazines for you to find throughout the Commonwealth.
- -Created a custom shelf to display your new books.
Version 1.57
- -Included X-01 Paint job from XricsX
- -Added two custom skill books that are hidden throughout the mod, Lying Congressional Style and Big Book of Science.
- -Re-constructed the Player bedroom area from a presidential wing to more of a commander's quarters inspired by Col. Autumn's quarters in Raven Rock
- -Completely Re-did the Anchorage Simulation bunker to include an extreme amount of detail.
- -Added a new simulation Room, the Presidential Level of Control Station ENCLAVE from Fallout 2.
- -Improved Several Textures of many custom items throughout the mod.
- -General tweaks and such....
Version 1.56
- -Altered Lab area to make Surgery Chair elaborate and added more decorations.
- -Created the 'Enclave Crate' from Fallout 3 with custom sounds etc.. (Also Buildable)
- -Created two custom Enclave Barricades inspired by Fallout 3 and made them buildable as well
- -Added crates to the side of the helipad in case a player falls down and gets stuck.
- -Plenty of Small tweaks and things I cant remember.
- -Improved Enclave Bed texture.
Version 1.55b
- -Replaced the War Room map with my custom mesh version (Inspired by the one in Raven Rock in F03)
- -Added a soundtrack to bunker (various F02 songs)
- -Fixed a small gap in the weapons depot floor area
- -Fixed two loudspeakers that wouldn't disable when the player chose to have Remnant Radio not playing.
- -Various other small tweaks.
Version 1.55a
- -Altered Radar dish yet again to include more detail and further resemble F03's Radar Dish
- -Replaced loading screen mesh with a better one (in my opinion)
- -Replaced vanilla beds in bunker with custom Enclave mesh beds modeled to resemble Enclave beds in F03
- -Made the Enclave beds buildable for your settlements!
- -Little tweaks here and there to improve things.
Version 1.55
- -Created Several Custom Meshes (New Light Fixtures, Raven Style Wall Support/Pillars etc...)
- -Added ability to turn off PA system in Bunker (Terminal in Presidents office)
- -New Enclave Radar mesh (Created to resemble Fallout 3's Radar Dish)
- -Various other small tweaks
- -New load screen art
Version 1.54
- -Replaced old custom signs with new Raven Rock inspired Signs
- -Added uniquely themed Medical Storage to the Lab.
- -Misc. Tweaks
Version 1.53b
- -Small Hotfix to prevent users from opening settlement menu in Atlas Summit
Version 1.53a
- -Added Wall Safe to Player bedroom to store valuables
- Made the Food Storage in the fridge located in the Mess Hall easier to activate.
- -Deleted Weapons and Ammo storage in Decontamination area and added new custom Weapons and Ammo Storage to PA Depot Area.
- -Revamped Briefing Room into a Recreation Room complete with a Terminal and Holotape Storage
Version 1.53
- -Added Power Cycle 1000 to Gym Area that provides an Endurance Buff.
- -Added a custom Nuka Cola dispenser to the Mess Hall
- -Added more custom storage to the Power Armor Depot and added two more Heavy Weapon Racks (4 total now)
- -Altered the unmarked quest to obtain the bunker (synths replaced ghouls, made more sense)
- -Added terminal to Bunker Exterior with option to lock the large bunker blast door for roleplaying purposes.
Version 1.52
- -Moved the weapons workbench to the Weapons Depot.
- -Expanded the Power Armor Depot with two additional PA workstations and two Heavy Weapon Displays
- -Altered the appropriate areas of the Ruined Bunker Cell to match the new layout.
Version 1.51b
- -Altered the Craftable Outpost Sign texture to improve the quality.
- -Slight alteration to the Enclave Sigma Logo texture to improve quality.
- -Added animated Orange lights when the decontamination procedure is cycling.
- -Added Elianora's Custom Bobblehead Shelf to replace the clunky vanilla bobblehead stand.
- -Improved Water Purifier (immersion increased to Ultra)
- -Altered the Ruined Atlas Summit cell (Old Military Bunker) so the ghouls sandbox around the area, visuals improved etc...
Version 1.51a
- -AutoDoc inspired from previous Fallout games now located in Lab, Heal limbs and Cure Addictions.
- -Added warning message when restoring the bunker to ensure users don't lose there PA and other objects.
- -Tactical map in War Room now can be interacted with to reveal all map markers (just marks them on map, still need to discover locations)
Version 1.51
- -Atlas Summit is now one big open space, no loading door to the Bunker Sub-Level
- -Minor lighting tweaks.
- -Decon chamber now has emergency lights activated when in use.
Version 1.50a
- -Fixed the collision mesh of the Enclave Settlement guard tower
- -Added a prompt that informs you when you are able to build settlement objects. (after restoring bunker)
- -Minor spelling errors in a terminal entry
Version 1.50
- -Added an unmarked quest to restore the bunker after obtaining the key and fleshed out the story more.
- More small bug fixes.
- -Added three more settlement objects: Guard Tower, another Barricade option, and Enclave Checkpoint sign
Version 1.49
- -Fixed issue with PA turning invisible in certain dungeon areas and in Bunker Sub-Level.
- -Fixed issue with Remnant Radio from randomly stopping and not working.
- -Other small visual bugs in various areas.
Version 1.48b
- -Re-named 'Enclave Radio' to 'Remnant Radio' so users who also have 'America Rising' by Otellino installed don't have two radio stations named the same thing. (both mods are compatible and conflict free and use different frequencies).
Version 1.48a
- -Fixed small bug preventing you from placing the buildable radio tuned to Enclave Radio on tables and objects.
- -Updated the buildable Enclave flag textures to Hi-Res version.
- -Added a buildable Enclave 'waving' flag (also located in 'decorations- misc' section (see images)
Version 1.48
- -Re-worked interior lighting of most areas (best with ENB preset linked in description).
-Added soldier's log to dead Enclave Trooper
-Added buildable Radio tuned to Enclave Radio, Radar Dishes, Barricades, and a pristine Enclave Flag. (Requires both quests to be completed and you possessing the player home for these items to be unlocked) These four objects can be found in the: 'Decorations- Misc.' section. (see images)
-General bug fixes and tweaks.
- -Re-worked interior lighting of most areas (best with ENB preset linked in description).
Version 1.47b
- -Added a quest objective marker to find the keycard in the 'Lost and Forgotten' Quest
Version 1.47a
- -Fixed rare issue when player would get stuck when using the Checkpoint Terminal outside of Atlas Summit.
- -Added a light in the Mess Hall Fridge so more people realize it is actually a unique food storage container.
Version 1.47
- Added even more aesthetics and features to the 'Patriotic Persistence' quest bunker!
- -Added Optional Bobblehead, Nuka Cola Display, and Magazine Racks to bedroom (Unpack them in the Bunker Sub-Level Hallway to activate each one)
- -Now those decontamination arches actually work, look for the button!
- -Changed the stairway area of Atlas Summit to resemble the rest of the bunker.
Version 1.46a
- -Small alteration on Presidential Door texture.
- -Added an optional file that will play 'Follower's Credo' in the player home bunker.
Version 1.46
- -Expanded the Radio Bunker Quest Line
- -Minor fixes and tweaks to the Simulation Room entitled: Domestic Bliss
- -Added Custom Music and Sounds to the appropriate areas of the mod
- -Mod is now completely packed in BA2 format for efficiency and quick install/uninstall
Version 1.45a
- -Small but important tweaks throughout various parts of the mod.
Version 1.45
- -Added custom Model to the Loading Screen.
- -Re located Vertibird crash site to behind the billboard north of Vault 111
- -Added PQuinn's (DogtoothCG) amazing Enclave Officer's Uniform.
- -Added Simulation Room Feature next to the Vending Terminal in the Bunker Sub-Level.
- -Some minor aesthetic tweaks in various areas.
Version 1.44
- -Small Visual Update to improve the look of the Cave/Car Tunnel Enclave Outpost Dungeon
Version 1.43
- -Added new Quest, 'Patriotic Persistence' to activate Enclave Radio and discover Atlas Summit
- -New Dungeon added with more lore and backstory.
- -Enclave Radio as well as the Eyebots now have to be activated at another secure Enclave Facility.
- -Food rations in the requisition terminal are now Enclave M.R.E.'s
- -Atlas Summit will become marked on your Pipboy once 'Patriotic Persistence' is completed.
Version 1.42
- -Vertibird hanger now accessible with Vertibird Fast Travel.
- -Map marker added if Vertibird is not in the hanger.
- -Set auto-closing door timer from 10 seconds to 5 as some doors were glitchy with the new features
Version 1.41
- -Re-worked interior lighting to both increase performance significantly and improve atmosphere.
Version 1.40c
- -Added NPC Idle Markers throughout bunker and improved Navmesh to accommodate them (Dogmeat and Human NPCs)
- -Improved Enclave patch on the Officer's Overcoat.
- -Player's name displays on Player bed and Terminal in Presidential Wing.
Version 1.40b
- Mini Fridge Drinks that will be provided the 'Ice Cold' buff after 6 hours in game:
-Nuka Cola, Nuka Cola Quantum, Nuka Cherry, Nuka Cola Dark, Nuka Cola Grape, Nuka Cola Orange, Nuka Cola Quartz, Nuka Cola Victory, Nuka Cola Wild.
-Beer, Gwinnett Ale, Gwinnett Brew. Gwinnett Lager, Gwinnett Pale, Gwinnett Pil, Gwinnett Stout.
- Mini Fridge Drinks that will be provided the 'Ice Cold' buff after 6 hours in game:
Version 1.40a
Version 1.40
- -Added working Espresso Machine.
-Mini Fridge in player Office (Presidential Office).
-Interior bunker doors now close after 10 seconds automatically.
-Propaganda posters now located in Malden, Milton/Gunners Plaza, Jalbert Disposal, Lexington, and Sanctuary Red Rocket.
-Various visual enhancements to better resemble Raven Rock from Fallout 3.
- -Added working Espresso Machine.
Version 1.39
- -Re-Vamped Player Bedroom
- -Added more items to the purchase list in the Requisition Terminal (Guns,Mods,Ammo,etc...)
- -Dozens of custom textures added to the bunker
- -Added Enclave Propaganda Posters to some areas of the Commonwealth.
Version 1.38
- -Added working Fireplace, Shower, Water Purifier, and Range Controls.
- -Added Flame Fuel to the purchase list in the Requisition Terminal
- -Moved/added some clutter around.
Version 1.37
- Added a Requisition Terminal (Vendor Terminal)
- Changed the name of the esp
- Re-formatted the mod in ba2 format
- Many small visual fixes
Version 1.36
- -Mod now Fully Nav-Meshed
- -Subtle Floor Light Re-Texture
Version 1.35
- -Re-vamped entire main floor of bunker for a true Enclave feel
- -Lore and features all throughout the main and sub-floor levels of the bunker so look around!
Version 1.34
- Added Sub-Floor to Bunker with even more rooms. (Proper Mess Hall, Training area, Briefing Room)
- -Added another Enclave Eyebot to the Sanctuary Red Rocket Station.
- Added custom Enclave Logo/Plaque to many areas of the Bunker
- -Re-named Bunker to: Atlas Summit Station
Version 1.33
- Added two Enclave Eyebots to the Bunker and Outpost Entrance for nostalgia.
Version 1.32
Version 1.3
- Re-wrote Quest to include a small dungeon and further backstory
- Added purified water source to kitchen, plus Barber and Surgery chairs to home.
- Unique Workbenches (All Linked)
- -Added Bradley Hercules Orbital Bombardment beacons and Enclave Officer's Overcoat to bedroom
- -Doors that lock and unlock with terminals, plus various bug fixes
- -Re-Cluttered various areas of the Bunker for further immersion
Version 1.2
- Fixed issue with scripts, now the 'Tell Me More' buttons should work perfectly.
- -Performance tweaks so user's with lower end machines don't experience significant framedrop
- -Fixed some reported lighting issues with the interior
Version 1.1
- Quest now to obtain the key to your new player home.
Version 1.0
- Re-worked most of the interior to make the layout make more sense.
- Added War Room, and an additional room with another PA station
- Now has named storage (food, ammo, etc..), key to bunker is hidden outside, and exterior has more decorations
- Several more display cases added with 'Tell Me More' buttons describing each display
- Added more to some terminals to flesh out the story.
Version 0.5
- -Re-vamped the exterior to resemble more of an actual bunker (Raven Rock inspired)
- -Added Enclave Radio to the Pip-Boy and also a radio tuned to it in your bedroom
- -Linked all workbenches together 'Cloud Storage'
- General bug fixes and added some subtle effects
Version 0.4
- -Added new room- Laboratory
- Re-vamped Power Armor and Workshop area with clutter
- -Altered Lighting Effects for more of a bunker feel
Version 0.3
- -Added more static clutter and Enclave logos to some walls for added immersion
- -Made the location hidden until discovered and exterior door now requires a keycard
- -Altered the PA area
- -Altered the lighting in the entrance hall to be less blue
- -Added a communications dish to the exterior
Version 0.2
- Fixed Player getting stuck when using PA stations
- Added ambient music to bunker
- Added radio tuned to Diamond City Radio to your quarters